#contents

* Release Notes v1.0.0.128 2011/11/1 [#ma897b8d]

** 公式告知 [#l02a336d]

http://na.leagueoflegends.com/news/shyvana-patch-notes

&color(green){''新規追加スキン''};

    * Ironscale Shyvana
    * Boneclaw Shyvana
    * Mafia Miss Fortune
    * Jurassic Cho'Gath

&color(green){''PVP.net v1.47''};

    * 成績の反映が遅れている時にmessageを受けるようになる。
    * Custom Gameは正しくソートされるようになる。

'''League of Legends v1.0.0.128'''
''新チャンピオン''
&color(red){''Shyvana, the Half-Dragon''};

    * Fury of the Dragonborn (Passive) 
          o Shyvanaの通常攻撃はスキルを強化する。
                ■ Twin Bite - cooldownを0.5秒減少させる。
                ■ Burnout - 最大6秒まで効果時間を延長させる。
                ■ Flame Breath - AR減少効果の間、対象にスキルで与えたダメージの20%を追加ダメージとして与える。
                ■ Dragon's Descent - 通常攻撃時に2Furyを得る。また、human formの時には時間経過と共に自動的にFuryを得る。
    * Twin Bite 
          o 次の通常攻撃が通常攻撃2回分として扱われる。このスキルはOn-Hit effectsとFury of the Dragonbornの対象になる。
          o Dragon Form: Twin Biteは前方範囲の敵ユニットに広がる範囲攻撃となる。
    * Burnout 
          o 周囲の敵ユニットに魔法ダメージを毎秒与え、3秒の間Shyvanaの移動速度が増加する。移動速度上昇は時間経過と共に減少する。
          o Dragon Form: Burnoutは地面を炎上させ、その上にいる敵ユニットに毎秒ダメージを与える。
    * Flame Breath  
          o 火球を放ち魔法ダメージを与え、対象のARを4秒の間減少させる。
          o Dragon Form: Flame BreathはShyvanaの前方の扇状の範囲を巻き込む範囲攻撃となる。
    * Dragon's Descent (Ultimate) 
          o Passive: ARとMRが増加する。 AR/MR増加はDragon Formの時は2倍になる。
          o Active: ドラゴンに変身し、対象の位置まで飛んで移動する。その際の移動経路上にいる敵ユニットに魔法ダメージを与え、対象の位置までノックバックを与える。

&color(blue){''Amumu''};
    * 通常攻撃の射程を125に増加(元は100)。

&color(blue){''Caitlyn''};
    * Piltover Peacemaker(Q)のベースダメージを20/60/100/140/180に減少(元は20/65/110/155/200)。
    * Yordle Snap Trap(W)の起動範囲を135に減少(元は150)。

&color(blue){''Graves''};
    * True Grit(Passive) 
          o AR/MR上昇の効果時間を3sに減少(元は4s)。
          o 1スタック毎のAR/MR上昇の最大値を3に減少(元は4)。
    * Buckshot(Q)の2発目以降のダメージを30%に減少(元は35%)。

&color(blue){''Olaf''};
    * Undertow(Q)の投擲速度を1600に上昇(元は1500)。
    * Ragnarok(Ult) 
          o active使用時に受けているCCを解除するようになる。
          o 効果時間を一律6sに変更(元は5/6.5/8s)。

&color(blue){''Riven''};
    * Fixed a bug that caused Riven to stop moving after certain commands.
    * Fixed a bug that caused Ki Shout and Broken Wings to temporarily leave dead unpathable minions behind.
    * Fixed a bug that caused Riven's collision radius to be improperly calculated.
    * 特定の入力の後Rivenが動かなくなるバグを修正.
    * Ki ShoutとBroken Wingsが一時的に死んだMinionをすり抜けられない状態で残すバグを修正.
    * Rivenの衝突判定がおかしくなるバグを修正.

&color(blue){''Shaco''};
    * Deceive(Q)、Hallucinate(Ult)、及びChampionのチップを修正。
    * Deceive(Q)はステルスを解除してもクリティカルになるようになる(例:Jack in the Box(W)を置いた時)
    * Jack in the Box(W) 
          o ベースダメージを35/50/65/80/95に減少(元は35/55/75/95/115)。
          o APレートを0.2に減少(元は0.25)。
          o 起動範囲を300に減少(元は350)。
          o 設置射程を425に増加(元は400)。
    * Hallucinate(Ult) 
          o イリュージョンがTwo-Shiv Poison(E)のpassiveを起動していなかったバグを修正。

&color(blue){''Talon''};
    * Rake(W)の消費manaを60/65/70/75/80に増加(元は45/50/55/60/65)。
    * Shadow Assault(Ult)のCDを75/65/55sに増加(元は60/50/40)。

&color(blue){''Wukong''};
    * Crushing Blow(Q) 
          o ADレートを1.1に増加(元は1.0)。
          o クリティカルやライフスティールの効果が表示されないことがあったバグを修正。
    * Decoy(W) 
          o Casting Decoy no longer instantly shows a reduction in Wukong's mana bar to enemies
          o Fixed a bug where Wukong's stealth state did not ignore unit collision
          o Improved general Decoy behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior
          o Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position
          o Decoyキャスト時に、即座にDecoyにMana減少が反映されることがなくなる。
          o Wukongがステルス中にユニットと衝突しなくなる。
          o Decoyの振る舞い・配置を改善 - Wukongの直前の位置・行動をより正確に真似る。
          o Decoyを使った際に少し前に移動する(元は後ろに移動していた)。
    * Nimbus Strike(E) 
          o 増加ASを30/35/40/45/50%に増加(元は20/25/30/35/40%)。
          o AS増加の効果時間を4sに増加(元は3s)。

&color(green){''Dominion''};
    * Respawn time adjustments are now +2/-2 seconds regardless of the size in score difference
    * Crystal Scar's Aura armor penetration reduced to 12% from 15%
    * Personal Score reward for assisting in capturing or neutralizing a point increased to 25 from 10
    * Garrison has been changed to be an untargeted spell, similar to Promote. It will only become castable when in range of an eligible Capture Point.
    * Fixed the channel time display for capturing the central runes to match the actual capture time. The actual time to capture is unchanged.
    * Fixed a bug where capture points could be moved off of their platforms
    * Fixed a crash when audio was disabled
    * スコア差にかかわらずリスポンタイマーの調整は+/- 2秒となる。
    * Crystal ScarのArmor Peneを12%に減少(元は15%)。
    * ノードのCapのAssistおよび中立化から得る個人ポイントを25pに上昇(元は10)。
    * Garrisonはターゲットスペルではなくなる。代わりにノードの範囲内にいるときのみ使用可能となる。
    * 中央のルーンのキャプチャーのChannel barが正確に表示するようになる。Capに必要な時間はかわらない。
    * CPがそのプラットフォームから動くことがあったバグを修正(?)。
    * オーディオがDisableになっている場合にbugがおきたのを修正。

&color(green){''アイテム''};
    * Hextech Sweeper 
          o Updated tooltip to be more clear that its Passive ability grants vision of stealthed units
          o Updated the targeting cursor, particle, and vision debuff
          o Tooltipを「PassiveがStealthユニットの視界も取る」ことを明確にした。
          o ターゲッティングカーソル・弾のエフェクト・視界をとるDebuffを更新。

** 原文 [#f9dc89bb]

New Skins in the Store

    * Ironscale Shyvana
    * Boneclaw Shyvana
    * Mafia Miss Fortune
    * Jurassic Cho’Gath

PVP.net v1.47

    * You will now receive a message if your stats are going to be delayed
    * Custom Games will now sort properly

League of Legends v1.0.0.128

Shyvana, the Half-Dragon

    * Twin Bite 
          o Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects.
          o Dragon Form: Twin Bite cleaves all units in front of Shyvana.
    * Burnout 
          o Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana's Movement Speed bonus is reduced over time.
          o Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it.
    * Flame Breath 
          oShyvana unleashes a fireball that deals magic damage and melts the target's Armor for 4 seconds.
          oDragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.
    * Dragon's Descent (Ultimate) 
          oActive: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location.
          oPassive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form.
    * Fury of the Dragonborn (Passive) 
          oShyvana's melee attacks enhance her abilities.
          oTwin Bite - Reduces the cooldown by 0.5 seconds.
          oBurnout - Extends the duration by 1 second to a maximum of 6 seconds.
          oFlame Breath - Deals 20% of the ability's damage to debuffed targets.
          oDragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.

Amumu

    * Attack range increased to 125 from 100

Caitlyn

    * Piltover Peacemaker base damage reduced to 20/60/100/140/180 from 20/65/110/155/200
    * Yordle Snap Trap activation radius reduced to 135 from 150

Graves

    * True Grit 
          o Buff duration reduced to 3 seconds from 4
          o Armor and magic resistance per stack reduced to 3 from 4 at max level
    * Buckshot damage per additional missile reduced to 30% from 35%

Olaf

    * Undertow missile speed increased to 1600 from 1500
    * Ragnarok 
          o Now breaks crowd control effects upon activation
          o Duration adjusted to 6 seconds at all ranks from 5/6.5/8

Riven

    * Fixed a bug that caused Riven to stop moving after certain commands.
    * Fixed a bug that caused Ki Shout and Broken Wings to temporarily leave dead unpathable minions behind.
    * Fixed a bug that caused Riven's collision radius to be improperly calculated.

Shaco

    * Rewrote his Deceive, Hallucinate, and Champion tips for more clarity
    * Deceive will now still critically strike even if you break stealth (ie: to cast Jack in the Box)
    * Jack in the Box 
          o Base damage reduced to 35/50/65/80/95 from 35/55/75/95/115
          o Ability power ratio reduced to 0.2 from 0.25
          o Activation range reduced to 300 from 350
          o Cast range increased to 425 from 400
    * Hallucinate 
          o Fixed a bug where Shaco's clone wouldn't trigger Two-Shiv Poison's passive

Talon

    * Rake mana cost increased to 60/65/70/75/80 from 45/50/55/60/65
    * Shadow Assault cooldown increased to 75/65/55 seconds from 60/50/40

Wukong

    * Crushing Blow 
          o Total attack damage ratio increased to 1.1 from 1.0
          o Fixed a bug where Crushing Blow did not display critical strikes or benefit from life steal
    * Decoy 
          o Casting Decoy no longer instantly shows a reduction in Wukong's mana bar to enemies
          o Fixed a bug where Wukong's stealth state did not ignore unit collision
          o Improved general Decoy behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior
          o Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position
    * Nimbus Strike 
          o Attack speed bonus increased to 30/35/40/45/50% from 20/25/30/35/40%
          o Attack speed duration increased to 4 seconds from 3

Dominion

    * Respawn time adjustments are now +2/-2 seconds regardless of the size in score difference
    * Crystal Scar's Aura armor penetration reduced to 12% from 15%
    * Personal Score reward for assisting in capturing or neutralizing a point increased to 25 from 10
    * Garrison has been changed to be an untargeted spell, similar to Promote. It will only become castable when in range of an eligible Capture Point.
    * Fixed the channel time display for capturing the central runes to match the actual capture time. The actual time to capture is unchanged.
    * Fixed a bug where capture points could be moved off of their platforms
    * Fixed a crash when audio was disabled

Items

    * Hextech Sweeper 
          o Updated tooltip to be more clear that its Passive ability grants vision of stealthed units
          o Updated the targeting cursor, particle, and vision debuff

* コメント [#u299c480]
- 編集中… --  &new{2011-11-01 (火) 15:30:10};
- 未訳部分更新 --  &new{2011-11-02 (水) 15:00:18};
- 翻訳乙 --  &new{2011-11-02 (水) 16:21:51};
- 翻訳お疲れ様です --  &new{2011-11-03 (木) 07:47:43};

#comment_nospam