#contents

* Patch 5.3 notes [#t07c81ea]

** 公式告知 [#qa57b492]
原文はここでご確認下さい。
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-53-notes

* 日本語訳 [#t0c85415]
現在編集中
** SonaのBase Statsバグ [#kd815c5d]

** Sonaの基本ステータスバグ [#kd815c5d]

*** &c_sona;Sona [#tad2fd4a]
BASE ATTACK DAMAGE 50.04 ⇒ 52.04
BASE MOVEMENT SPEED 325 ⇒ 330
BASE HEALTH 482.36 ⇒ 497.6
HEALTH GROWTH STAT 77 ⇒ 70
BASE MANA REGENERATION 9 mana per 5 seconds ⇒ 8.1 mana per 5 seconds
MANA REGENERATION GROWTH STAT 0.4 mana per 5 seconds ⇒ 0.65 mana per 5 seconds
この変更は意図せず以前の値に巻き戻ったものであり、現在修正作業中。

--Attack Damage 50.04 ⇒ 52.04
--Movement Speed 325 ⇒ 330
--Base Health 482.36 ⇒ 497.6
--Health Growth 77 ⇒ 70
--Base Mana Regeneration 9 ⇒ 8.1
--Mana Regeneration Growth 0.4 ⇒ 0.65

** チャンピオン [#t1533286]

*** &c_ahri;Ahri [#gdef18e7]

Q - Orb of Deception
COST 55/60/65/70/75 mana ⇒ 65/70/75/80/85 mana
W - Fox-Fire
NEWDO A BARREL ROLL Fox-Fire's rotation speed has been increased by ~30%. This means if Ahri's hitting a champion with Fox-Fire at maximum range, she won't have to wait as long for her other Fox-Fires to rotate closer.
DAMAGE 50/80/110/140/170 magic damage ⇒ 40/65/90/115/140 magic damage
ACQUISITION RANGE 650 ⇒ 550
R - Spirit Rush
ACQUISITION RANGE 700 ⇒ 600
-Q - Orb of Deception
--マナコストが55/60/65/70/75から65/70/75/80/85に増加

-W - Fox-Fire
--NEW: 炎の回転速度が約30%増加した
--ダメージが50/80/110/140/170から40/65/90/115/140に減少
--射程が650から550に減少

-R - Spirit Rush
--攻撃の射程が700から600に減少

*** &c_azir;Azir [#a8ace382]

General
BASE ATTACK DAMAGE 49.704 ⇒ 52
Q - Conquering Sands
BASE DAMAGE 75/105/135/165/195 magic damage ⇒ 65/85/105/125/145 magic damage
W - Arise!
SOLDIER STAB RANGE ~400 ⇒ ~325 (we're marking them as approximate values because they get very complicated)
TOWER BOMB DAMAGE The tooltip values were incorrectly saying +0.6 ability power (it's actually 0.7). 90 + (15 x level) (0.7 ability power) ⇒ 50 + (10 x level) (0.4 ability power)
-全般
--Attack Damageが49.704から52に増加

-Q - Conquering Sands
--ダメージが75/105/135/165/195から65/85/105/125/145に減少

-W - Arise!
--兵士の攻撃の射程が400から325に減少
--Towerへのダメージが90(0.7(ツールチップは0.6と表示していた))+(15 x level)から50(0.4)+(10 x level)に減少

*** &c_diana;Diana [#pa403b75]

Passive - Moonsilver Blade
CLARITY! Now displays number of stacks and remaining duration.
W - Pale Cascade
ORB ORBIT Pale Cascade's spheres now rotate at roughly double the speed
-Passive - Moonsilver Blade
--スタック数と効果時間が表示されるようになった

-W - Pale Cascade
--球体の回転速度がおよそ2倍になった

*** &c_fiddlesticks;Fiddlesticks [#cb362efc]
Drain's Tether range is lower.

W - Drain
TETHER RANGE 700 ⇒ 650
-W - Drain
--攻撃が継続される射程が700から650に減少

*** &c_gnar;Gnar [#e1cad917]

Passive - Rage Gene
'TIRED' DEBUFF DURATION 13 seconds ⇒ 15 seconds
MEGA GNAR DURATION 19 seconds ⇒ 15 seconds (as a note, the tooltip originally said 15 seconds, but it was actually 19 seconds)
-Passive - Rage Gene
--変身終了後のRageが増加しない期間が13秒から15秒に増加
--Mega Gnarの変身時間が19秒(ツールチップは15秒と表示していた)から15秒に減少

*** &c_gragas;Gragas [#xcd6aeed]

Q - Barrel Roll
BASE SLOW 30/35/40/45/50% ⇒ 40/45/50/55/60%
MAXIMUM SLOW 45/52.5/60/67.5/75% ⇒ 60/67.5/75/82.5/90%
-Q - Barrel Roll
--最小Slowが30/35/40/45/50%から40/45/50/55/60%に増加
--最大Slowが45/52.5/60/67.5/75%から60/67.5/75/82.5/90%に増加

*** &c_kassadin;Kassadin [#i8288fbd]

Q - Null Sphere
DAMAGE 80/105/130/155/180 magic damage ⇒ 70/95/120/145/170 magic damage
-Q - Null Sphere
--ダメージが80/105/130/155/180から70/95/120/145/170に減少

***&c_katarina;Katarina [#h775dc47]

General
IT'S COMPLICATED Attack frame sped up slightly. This doesn't mean Katarina attacks faster, just that she completes her attacks faster.
-全般
--auto-attackのモーションが僅かに速くなった

*** &c_kennen;Kennen [#db97ba1f]

W - Electrical Surge
NEWELECTRIC BOOGALOO Electrical Surge now hits all enemies caught in Slicing Maelstrom, in addition to targets afflicted by Mark of the Storm (does not double stack, that'd be crazy)
R - Slicing Maelstrom
SLOW DOWN KENNEN Fixed a bug where Slicing Maelstrom could hit the same target every 0.25 seconds, when it's supposed to only be once every 0.5 seconds
-W - Electrical Surge
--NEW:Slicing Maelstrom(R)の範囲内の雷スタックが付与されていないチャンピオンにもヒットするようになった

-R - Slicing Maelstrom
--同一対象への落雷の間隔が0.5秒ではなく0.25秒になっていたバグを修正

*** &c_nidalee;Nidalee [#n9c009f0]
No power change, just some proper documentation going on right here.

-全般
--HumanからCougar formに変身した際にスキルのCDが正しく設定されていなかったバグを修正

UPDATED 2/10/2015: We actually misrepresented this so we're going to reformat it to accurately reflect the change properly. Specifically Nidalee was able to reliably reset some of her ability cooldowns through specific mechanics, and this led to a pretty decent power spike for players who knew how to properly use it. We've since fixed the issue in 5.3.
General
WHOOPS Fixed a bug where Nidalee's cooldowns were not properly set when switching from Human to Cougar form
Passive - Prowl
UNDOCUMENTED CHANGE Prowl's tooltip now properly indicates that Hunted monsters are rooted for 2 seconds
-Passive - Prowl
--Huntedのマークを付与した中立クリープに2秒間Snareを与える事がツールチップに表記された(この変更は前回のパッチで適用されていた)

*** &c_twistedfate;Twisted Fate [#z71b2827]

E - Stacked Deck
NEWIT'S THE LITTLE THINGS Stacked Deck now builds on towers, but will not apply bonus damage
R - Destiny
BUT WILL THEY LISTEN? Casting Gate now sends an "on the way" ping (similar to Rek'Sai's Void Rush)
-E - Stacked Deck
--NEW:Towerを攻撃した際にもスタックがたまるようになった(追加ダメージは発動しない)

-R - Destiny
--Gateをキャストした際に"on the way" pingを送るようになった 

*** &c_varus;Varus [#s1b3e914]

R - Chain of Corruption
MISSILE WIDTH 100 ⇒ 120
-R - Chain of Corruption
--発射体の横幅が100から120に増加

*** &c_zyra;Zyra [#q7ab1f6c]

Q - Deadly Bloom
SPITTING DISTANCE Thorn Spitters now display their range when grown
E - Grasping Roots
LASHING OUT Vine Lashers now display their range when grown
-Q - Deadly Bloom
--Thorn Spitterの射程を表示するようになった

-E - Grasping Roots
--Vine Lasherの射程を表示するようになった

** スペルシールド [#bf28ba6b]
SivirのSpell Shield(E)、 NocturneのShroud Of Darkness(W)、Banshee's Veilのパッシブが、スキルを防いだのと同じタイミングで受けた周期的なダメージやauto-attackのダメージを無効化しなくなった

We're aware this is a small nerf to Sivir and Nocturne, but this was definitely not an intended behavior.
WHOOPS Fixed an issue where Sivir's Spell Shield, Nocturne's Shroud Of Darkness, and Banshee's Veil reduced damage from all sources when blocking a spell. Now periodic damage and auto-attack damage are unaffected by spell shield.

** 多数のスキンテクスチャ更新(Part6) [#m0a2ba92]
** 多数のスキンテクスチャ更新(Part7) [#m0a2ba92]
以下のスキンテクスチャを更新

*** &c_fiddlesticks;Fiddlesticks [#a90191be]
Base, Bandito, Fiddle Me Timbers, Pumpkinhead, Spectral, Surprise Party, Union Jack

*** &c_kennen;Kennen [#teb9b3f3]
Base, Arctic Ops, Deadly, Karate, Kennen M.D., Swamp Master

*** &c_mordekaiser;Mordekaiser [#w6127a77]
Infernal, Lord

*** &c_veigar;Veigar [#ta13eb69]
Base, Baron Von Veigar, Curling, Greybeard, Leprechaun, Superb Villain, White Mage

** アイテム [#s558b81b]

*** &i_farsightorb;Farsight Orb [#wf820c96]
-今までの効果に加えて、新たに指定した地点に60秒間持続するステルス機能のない1HPのWardを設置するようになる(このwardはTeleport等の対象にできない)

NEWTHE LITTLE WARD WHO COULD Farsight Orb now drops a 60 second visible Farsight ward with 1 hit point at the target location. This ward is untargetable by allies. Farsight Orb still provides clear vision in the area and 'tags' champions, in case you were worried it was being turned into a wimpy ward teleporter (it's just getting that as a bonus).

*** &i_greaterstealthtotem;Greater Stealth Totem [#j480ec32]
-Wardを2チャージ分保持できるようになった(60秒に付き1チャージ)

NEWI'M CHARGING MY... WARDS Greater Stealth Totem now stores up to 2 charges. Stores 1 charge per 60 seconds.

*** &i_spectrescowl;Spectre's Cowl [#wb7df5eb]
-パッシブの増加health regenがbase health regenの100%から150%に増加

HEALTH REGENERATION 100% base health regen ⇒ 150% base health regen
** Summoner's Rift [#j0c0efb4]

** サモナーズリフト [#j0c0efb4]
***Baron Nashor [#f34f69e1]
-Fizzのパッシブ等のユニットすり抜け効果の対象外になった

Baron Nashor
WALL OF NASHOR Baron Nashor now cannot be walked through even with effects like Ghost or Fizz's Nimble Fighter, which grant this ability
***Inhibitor [#g0b62874]
-Ability Powerの40%が増加攻撃力を上回っていたときに発生する追加ダメージが無効になっていたバグを修正

Inhibitors

SORRY MAGES Fixed a bug where inhibitors weren't taking ability power to structure bonus damage (if 40% of your ability power equals to higher than your bonus attack damage, you instead deal damage equal to base attack damage plus 40% of your ability power)

** サモナースペル [#ka9a713b]

Ignite
CAN'T GO HOME IF YOU'RE ON FIRE Ignite now interrupts champions who attempt to recall while Ignited
***&s_ignite;Ignite [#k7ddea0d]
--チャンピオンのRecallを中断させるようになった

** ゲーム内のオプション [#h5f8c356]

*** カメラの変更 [#dd18e82a]

NEWGET YOUR APM UP Players can now separately adjust keyboard and mouse camera scroll speeds
NEWMOVE THAT TERRAIN Added a "mouse button drag scroll" option, which changes middle mouse button scrolling to behave like you're physically dragging the map around (click, hold, drag the map in a direction) instead of scrolling (click, move in the direction you want to scroll).
NEWLOCKED CAMERA ARAM BUFFS Adjusted camera lock offset on Summoner's Rift and Howling Abyss based on which team you are on. This can be toggled on/off in the options menu.
-NEW:カメラのスクロール速度をマウスとキーボードで別々に調整できるようになった

-NEW:マウスの中央のボタンを使いカメラを自由に動かせる"mouse button drag scroll"オプションが追加された

-NEW:Summoner's RiftとHowling Abyssで所属した側のチームに合わせてカメラを調整する機能が追加された。この機能はオプションメニューでオンとオフを切り替えられる。

** 注目のゲームモード [#l8c98a9a]

*** Nemesis Draft [#d9a252c5]
Nemesis Draft, our next Featured Game Mode, will be released later on during patch 5.3! More information soon - keep an eye out for all the details!
-我々の次なる注目のゲームモードであるNemesis DraftはPatch5.3の間にリリースされる

** プレイヤーツールチップ [#e1fc2d0a]

We haven't talked too much in the past about player tooltips - the hovercards that appear in your friend list when you mouse over another player's name. We want player tooltips to be a convenient, accessible point of reference for basic player information, but there are a few areas we noticed we could improve upon. This update will be activated in the days following the initial patch!
-プレイヤーツールチップはフレンドリストとチャットルームに加えてゲームロビーにも表示されるようになる

Our traditional layout relied on text, simply shrinking if any attribute was missing (e.g. not all players have a ranked division). As a result, tooltips were inconsistent between players and often became bloated as more and more information was recorded. By contrast, the new design will give each data point its own space: if something is missing, that space will simply be left blank. This should make the tooltips less cumbersome to use.
-NEW:プレイヤーツールチップに最近のゲームで使ったチャンピオンや選択した役割を表示する「最近のプレイスタイル」が追加される

Which is good, because we'll be adding them to your game lobbies.
WHO ARE YOU... When the update is activated, player tooltips will appear in game lobbies, in addition to your friends list and chat rooms
NEW...AND WHAT DO YOU WANT? Player tooltips will include "Recent Playstyle" information which indicates what champion, position and role a player has recently been playing in matchmade queues
TRUST US, THEY'RE 30 Once level 30 players complete their ranked placements, their summoner level will be replaced by their current division, indicated via tier emblem and division number
-レベル30のプレイヤーのランクの配属先が決定した時、彼らのサモナーレベルはティアーを示すエンブレムとディビジョンのナンバーに置き換わる

** ロード画面のヒント [#c27eeb6b]
DID YOU KNOW We've added a bunch of random League facts to the loading screen (thanks to the community for some of these suggestions!)
Tibbers now inherits skin-specific E - Molten Shield VFX when certain Annie skins are used
-ロード画面にいくつかのランダムなリーグの事実を追加した

** バグの修正 [#uf1dff3e]
-AnnieがMolten Shield(E)を使用した際スキン固有のエフェクトがTibbersに反映されるようになった

** 今後のスキン [#jedddad0]
The following skins will be released at various points during Patch 5.3:
以下のスキンはPatch5.3の間に随時リリースされる

-&c_annie;Sweetheart Annie

Sweetheart Annie
-&c_varus;Heartseeker Varus

Heartseeker Varus
-&c_sivir;Warden Sivir

Warden Sivir
Warden Nautilus
-&c_nautilus;Warden Nautilus

Marauder Ashe
Marauder Warwick
-&c_ashe;Marauder Ashe

-&c_warwick;Marauder Warwick